We spent Saturday, November 9th, at the Lone Star Flight Museum, running WWI, WWII, and post-WWII aircraft vs. aircraft simulations using three very different rule sets. The venue is awesome as the Museum was in the midst of its Veteran's Weekend celebrations.
Everyone had a great time, we entertained and educated a number of families, publicized the hobby and the club, and built a great relationship with the Museum staff.
We look forward to 2020 with helping out with the Lone Star Flight Museum's plans to celebrate the 75th anniversary of the end of WWII, throughout the summer months.
November 2018 saw us recognize the end of the so-called "War to End All Wars." World War I ended 100 years ago, and as we do every November, we memorialized this with a Wings of Glory slugfest. Held at our new haunt, the aptly named Tea & Victory, we took over the largest table and transported ourselves back to late October/early November 2018.
Leading the Allies in the initial onslaught was none other than the intrepid aviator, Snoopy (no, seriously...Steve Kastensmidt provided a model of Snoopy on a doghouse which flew very similar to a Sopwith Camel). The Jasta of fighters on the German side was a mixed-bag of hastily thrown together pilots striving to protect a bomber on a critical mission. At one point, we had 13 players each controlling a single aircraft jinking about the skies striving to down their opponents. About mid-way thru, we had a mock demonstration of the Navy's Blue Angels when six aircraft where in such close proximity that it took both umpires a few minutes to sort out the maneuvers, all somehow accomplished without a collision! By the end of the evening, around 2200, four aircraft on each side had been shot out of the sky, but with the fighters tangling with one another the bomber made it thru to it's target unscathed.
During the game, we paused to remember the sacrifice of hundreds of thousands of soldiers who sacrificed themselves for their nations. A toast was proposed, glasses were raised, comments made...but in the end, the fighting resumed.
Joe L. writes,
9 November saw our intrepid wargamers battling in the skies over Flanders in remembrance of the 99th anniversary of the battle. Using the Wings of Glory rule set and models, with a few home-grown rules for limited ammunition, fuel, and injuries thrown in, we saw one British Squadron of Sopwith Camels take on an opposing German Squadron flying Fokker Dr I's.
Battle was quick and bloody, with two aircraft being splashed on some of the initial shots. More maneuvering and more damage later saw three British aircraft and two German aircraft shot down before both sides retired to lick their wounds, repair their aircraft, and return another day. That being said, Andy somehow managed to avoid being shot down, although one of his two aircraft was riddled with holes.
Wings of Glory is produced by Ares Games. Each player typically controls a single aircraft. The rules are simple, with three levels of play, plus optional rules. The World War I "Duel Pack" is all you need to get into the game with the rules and basic accessories. There are currently 42 different models of aircraft to choose from, and they span the length of the war. Fun, easy to learn, a lot longer to master, with no two games ever being the same.
Eighteen-year-old French farm boy Luc Courleciel glanced up into the clouded Pas dé Calais sky and what he was about to witness would forever shape his destiny...
From his perch atop a windmill he could see north to the two open fields and the brooding defense stations they contained. One, a listening outpost, the other, an anti-airship tower. Both part of a string of stations along this stretch of the French countryside, paralleling the Channel coast..
Luc could clearly see, silhouetted against the backdrop of a large white cloud, a trio of French Vaillante class destroyers, floating gracefully above and between the two defense stations. He could hear the drone of their engines even from this distance. They seemed so loud to him, and in that same instant he realized he was hearing more than the engines of just three flying warships...
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